There's an
interview with Jake GrandChamp, the creator of the awesomely excellent
Dodge That Anvil! game, up on
Gamasutra.
The core gameplay was inspired by a physics test program I had created. The app was a stress test wherein I added a new physical object to the environment once every two seconds. In order to direct the placement of new objects, I created them above the head of a controllable character. This resulted in the instantly amusing scenario of the player character fleeing from a constant rain of heavy objects! It begged to be made into a game, and I did not refuse.
If you haven't played this game, you owe it to yourself to go check it out. You won't be disappointed.
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