I was out from work sick today, but that didn't stop me from working on the proof of concept for one of the mini-games in our upcoming educational title. This particular minigame has the player using fruit to entice a monkey through a ruined temple.
Most of the artwork was taken, for testing purposes, from an older personal project I was working on that was going to be something like Final Fantasy Tactics, but the graphics required proved to be a bit overwhelming. But it was sure handy to have the handful of tilesets I drew lying around when I went to build this proof of concept! (No, the monkey wasn't going to be in the tactics game - one of our graphic designers provided the monkey graphics.)